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PostPosted: February 16th, 2010, 12:18 pm 
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Joined: February 13th, 2010, 2:46 pm
Posts: 10
Location: Tulsa
How or what would I add to the CBS news PAL to place a station ID immediately beore and after the feed?


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PostPosted: March 27th, 2010, 1:03 pm 
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Joined: August 6th, 2008, 3:47 pm
Posts: 124
2 pals

1 >>> Fade currently playing song @59:55

PAL.Loop := True
;function ActivePlayer:TPlayer; forward;

{Wait for right time}
PAL.WaitForTime(T['XX:59:55']);
Queue.Addfile('C:\hourlyid.wav',ipTop);
ActivePlayer.FadeToNext;


function ActivePlayer:TPlayer;
begin
if DeckA.Status = psPlaying then
Result := DeckA
else
Result := DeckB;
end;

2: play news file after toh id (pay special attention to the time, Notice the difference between when this triggers and whern pal #1 above triggers)

PAL.Loop := True
;function ActivePlayer:TPlayer; forward;

{Wait for right time}
PAL.WaitForTime(T['XX:59:58']);
Queue.Addfile('C:\news\toh.mp3',ipTop);
ActivePlayer.FadeToNext;


function ActivePlayer:TPlayer;
begin
if DeckA.Status = psPlaying then
Result := DeckA
else
Result := DeckB;
end;


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PostPosted: March 29th, 2010, 5:03 am 
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Joined: November 15th, 2007, 1:14 pm
Posts: 8
Whats the best way to input this into sams pal script. It says error when i try to load and i have customised it to my files/urls??

Cheers

Stuart

dvdutah wrote:
2 pals

1 >>> Fade currently playing song @59:55

PAL.Loop := True
;function ActivePlayer:TPlayer; forward;

{Wait for right time}
PAL.WaitForTime(T['XX:59:55']);
Queue.Addfile('C:\hourlyid.wav',ipTop);
ActivePlayer.FadeToNext;


function ActivePlayer:TPlayer;
begin
if DeckA.Status = psPlaying then
Result := DeckA
else
Result := DeckB;
end;

2: play news file after toh id (pay special attention to the time, Notice the difference between when this triggers and whern pal #1 above triggers)

PAL.Loop := True
;function ActivePlayer:TPlayer; forward;

{Wait for right time}
PAL.WaitForTime(T['XX:59:58']);
Queue.Addfile('C:\news\toh.mp3',ipTop);
ActivePlayer.FadeToNext;


function ActivePlayer:TPlayer;
begin
if DeckA.Status = psPlaying then
Result := DeckA
else
Result := DeckB;
end;


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